LicensingConfig class

Configures the behavior of the player license evaluation.

Inheritance
Annotations

Constructors

LicensingConfig({int delay = 0})
const
LicensingConfig.fromJson(Map<String, dynamic> json)
factory

Properties

delay int
The delay in milliseconds until the licensing call is issued. Default value is 0. Maximum value is 30000 (i.e. 30 seconds).
final
hashCode int
The hash code for this object.
no setterinherited
props List<Object?>
The list of properties that will be used to determine whether two instances are equal.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stringify bool?
If set to true, the toString method will be overridden to output this instance's props.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited