PlaybackStartBehaviour
@objc(BMPPlaybackStartBehaviour)
public enum PlaybackStartBehaviour : UInt
Specifies the player behaviour when Player.play
is called.
-
Starts playback when enough media data is buffered and continuous playback without stalling can be ensured.
If insufficient media data is buffered for playback to start, the player will act as if the buffer became empty during playback.
Declaration
Swift
case relaxed = 0
-
When the buffer is not empty, this setting will cause the player to start playback of available media immediately.
If insufficient media data is buffered for playback to start, the player will act as if the buffer became empty during playback.
Declaration
Swift
case aggressive = 1