TrickPlayApi: { getSeekableRanges() => TimeRange[]; pause() => void; play() => void; seek(target) => void; }
Type declaration
-
getSeekableRanges:function
- getSeekableRanges(): TimeRange[]
-
-
pause:function
- pause(): void
-
Returns void
-
play:function
- play(): void
-
Returns void
-
seek:function
- seek(target): void
-
Returns void