LicenseAuthenticationFailed

The license request was failed or was denied by the server. One possible reason is that the package of the app is not authorized for the specified player license key. Make sure that the package name of the application is registered for the license key provided in the app manifest or PlayerConfig. This can be done in the Bitmovin dashboard.

Inherited properties

name
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val name: String
ordinal
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val ordinal: Int
value
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open override val value: Int
The raw code value associated with the deficiency.

Inherited functions

clone
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protected fun clone(): Any
compareTo
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operator override fun compareTo(other: PlayerErrorCode): Int
equals
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operator override fun equals(other: Any?): Boolean
finalize
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fun finalize()
getDeclaringClass
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fun getDeclaringClass(): Class<PlayerErrorCode>
hashCode
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override fun hashCode(): Int
toString
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open override fun toString(): String