ViewingDirection

open class ViewingDirection

The direction in which the viewport of the VR player is or should looking.

Constructors

ViewingDirection
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open fun ViewingDirection(pitch: Double, roll: Double, yaw: Double)

Properties

pitch
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@SerializedName(value = pitch)
protected open val pitch: Double
roll
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@SerializedName(value = roll)
protected open val roll: Double
yaw
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@SerializedName(value = yaw)
protected open val yaw: Double