addSynchronizationEntry
fun addSynchronizationEntry(source: String, method: LiveSynchronizationMethod): SynchronizationConfigEntry
Deprecated
`LiveConfig` must not be modified after it was used to create a player instance. To modify the config before player creation, use `LiveConfig.Builder`.
Adds a SynchronizationConfigEntry. Each Entry has a source which specifies the server that should be used for time synchronization as well as a LiveSynchronizationMethod used to synchronize time with the source.