engine
The NetworkEngine used to make network requests.
The Bitmovin Player will use it's own user agent and override the default engine one.
Limitations
Player.preloadDrmLicense and OfflineContentManager always use HttpURLConnection (thus HTTP/1).
The NetworkEngine used to make network requests.
The Bitmovin Player will use it's own user agent and override the default engine one.
Player.preloadDrmLicense and OfflineContentManager always use HttpURLConnection (thus HTTP/1).