ViewingDirection

class ViewingDirection(pitch: Double, roll: Double, yaw: Double)

The direction in which the viewport of the VR player is or should be looking.

Constructors

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constructor(pitch: Double, roll: Double, yaw: Double)

Properties

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The rotation around the horizontal axis in degrees.

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The rotation around the depth axis in degrees.

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val yaw: Double

The rotation around the vertical axis in degrees.