interface CastAvailableEvent {
    receiverAvailable: boolean;
    timestamp: number;
    type: PlayerEvent;
}

Hierarchy (view full)

Properties

receiverAvailable: boolean

True if receivers have been detected on the network or if the remote implementation cannot detect receivers. False if no receivers have been detected or receivers went offline.

Since

7.5.3

timestamp: number

The time at which this event was fired

Event type, e.g. 'play'