interface CastStartedEvent {
    deviceName: string;
    resuming: boolean;
    timestamp: number;
    type: PlayerEvent;
}

Hierarchy (view full)

Properties

deviceName: string

Friendly name of the connected remote Cast device

resuming: boolean

True if an existing session is resumed, false if a new session has been established

timestamp: number

The time at which this event was fired

Event type, e.g. 'play'