Optional
bitratesLower and upper bitrate boundaries to limit qualities.
Optional
desktopOptional
disableThe player automatically cancels requests if it takes too long and retries in a lower quality (default, false
).
This behavior can be disabled by setting this option to true
.
Optional
excludeSpecifies whether qualities that must not be switched to should be removed when parsing the manifest or not. Qualities which must not be switched to can be specified by bitrates or resolution. Default is false.
Optional
limitLimits the automatically selected quality to the player size, so the player won't select quality
levels with a higher resolution than the video element. This is disabled (false
) per default.
Optional
logicDefines the type/version of adaptation logic to be used. Default is DOWNLOAD_PREDICTION.
Optional
maxThe maximum bitrate the player should start playback with. Has no effect if startupBitrate is used.
Optional
mobileOptional
onA callback function to customize the player's adaptation logic that is called before the player tries to download a new audio segment.
Example:
const conf = {
...
adaptation: {
desktop: {
onAudioAdaptation: (data) => {
// Do your custom logic
return newRepresentationId;
}
},
mobile: {
onAudioAdaptation: (data) => {
// Do your custom logic
return newRepresentationId;
}
},
}
};
An object carrying the suggested
attribute, holding the suggested representation/quality
ID the player would select
A valid representation/quality ID which the player should use, based on your custom logic (either
data.suggested
to switch to the player's suggested quality, or a id)
getAvailableAudioQualities to get a list of all available audio qualities
Optional
onA callback function to customize the player's adaptation logic that is called before the player tries to download a new video segment.
Example:
const conf = {
...
adaptation: {
desktop: {
onVideoAdaptation: (data) => {
// Do your custom logic
return newRepresentationId;
}
},
mobile: {
onVideoAdaptation: (data) => {
// Do your custom logic
return newRepresentationId;
}
},
}
};
To simply restrict video qualities to the current video player size, use limitToPlayerSize.
An object carrying the suggested
attribute, holding the suggested representation/quality
ID the player would select
A valid representation/quality ID which the player should use, based on your custom logic (either
data.suggested
to switch to the player's suggested quality, or a id)
getAvailableVideoQualities to get a list of all available video qualities
Optional
preloadSpecifies whether the player preloads the content (default: true
for VOD, false
for live streams) or not.
Optional
qualityDefines the balance between quality (i.e. bitrate) and stability in a range of [0, 1]. A value of 0 means that the player will aim to play the best possible quality, potentially at the cost of lower playback stability. A value of 1 means that the player will aim for the highest stability with the least amount of stalls, while potentially sacrificing quality. This is only relevant when using the Low Latency adaptation logic.
Default is 0.5
.
Optional
resolutionLower and upper resolution boundaries. Use 0
for no limitation for minimum selectable width/height and
Infinity
for no limitation for maximum selectable width/height.
Optional
rttDefines what method shall be used to estimate the round-trip-time of the network based on the measured RTTs of previous downloads. Possible values are WeightedAverage and Median. The Median estimation method may perform better on low-performance devices. Default value is WeightedAverage. Can only be used with the 'v3' logic.
Optional
startupThe bitrate the player should start playback with. If this option doesn’t exist in the configuration, the player will try to find the best startup bitrate automatically.
Adaptation configurations for different platforms. Most options are not applicable for the
native
player technologies due to technical limitations.